MURMUR
Drum synthesizer

PULSE //
DRUMS FROM SCRATCH

Every hit in Pulse is synthesized, not sampled. Build a kit pad by pad from noise and physical models, or describe one and start from there.

PULSE
140 msDecay Rate
94%Punch
0.84 sTransient Slope
128.0 BPMTempo
SKETCH

“Cold 4x4 techno kit, metallic snare, damped kick”

16 PADSREADY TO PLAY

Inside

What each pad can do

Every pad gets its own engine, so you can tune drum heads, metal and noise directly.

Kit Browser Matrix

Browse kits, or describe one and get a new .pulsekit.

Per-Pad Engine Selection

Put any engine on any of the 16 pads.

Physical Resonator Block

Virtual drum heads with tension, air damping and wood models.

Continuous Velocity Morph

No multisamples. Every hit is synthesized, so it changes with how hard you play.

Dynamic Envelope Slopes

Linear or exponential decays, from tight claps to long resonant toms.

Custom .pulsekit export

Save a kit as a .pulsekit file to share or back up.

Sketch

Describe a kit

01YOU TYPE

Describe it

‘Crisp’, ‘glassy’, ‘hits like a truck’.

02SKETCH BUILDS

It tunes the pads

Sketch sets the attack, decay and physical model on each pad.

03YOU PLAY

Then it’s yours

Velocity moves the sound, so repeated hits never sound identical.

Scope

One hit, drawn

A single hit, drawn from the settings next to it.

PAD OUTPHYSICAL MODEL
Decay Envelope120 ms
Surface Tension84.2%
Metal Resonator4.2 Q
Transient Pluck92%

The MURMUR suite